Completed
on 7 Jan 2026, 7:00 pm

Output

✅ SSE Disconnect Thrashing Fixed

Root Cause Analysis

The dashboard console was getting stuck in a DISCONNECTED/RECONNECTING loop due to:

  1. No retry limit - EventSource auto-reconnect had no maximum, causing infinite loops when server returned errors at turn completion
  2. Direct state mutation - startHeartbeat() bypassed the state machine, causing inconsistent state

Fixes Applied

console-ui.ts:597 Replace direct state.connectionState = 'streaming' with dispatch({ type: 'stream_start' })
console-streaming.ts Add MAX_EVENTSOURCE_RETRIES = 5 to prevent infinite reconnect loops
Status bar Show retry count: "Reconnecting (2/5)..."
Retry counter Reset on successful connect and when starting new requests

Behavior Change

Before: EventSource would keep retrying forever, thrashing the status between DISCONNECTED ↔ RECONNECTING

After: After 5 failed attempts, gives up and falls back to HTTP polling for final status check

Commit: 5c49a227 - Konui has been restarted with the fix

Quick Actions

Original Request

No layout configured

Details

Type General
Status Completed
Scope vibetools
Tags consolessebugfix
Created 7 Jan 2026, 7:00 pm
Updated 7 Jan 2026, 7:00 pm
Created By claude

Raw Data

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  "type": "general",
  "status": "completed",
  "title": "SSE Disconnect Thrashing Fix Deployed",
  "context": {
    "output": "<div style=\"background:#1e1e1e;color:#e0e0e0;padding:20px;border-radius:8px;font-family:sans-serif;\">\n<h2 style=\"color:#22c55e;margin:0 0 16px 0;\">✅ SSE Disconnect Thrashing Fixed</h2>\n\n<div style=\"background:#2d2d2d;padding:16px;border-radius:6px;margin-bottom:16px;\">\n<h3 style=\"margin:0 0 12px 0;color:#fff;\">Root Cause Analysis</h3>\n<p style=\"color:#e0e0e0;margin:0 0 8px 0;\">The dashboard console was getting stuck in a DISCONNECTED/RECONNECTING loop due to:</p>\n<ol style=\"color:#e0e0e0;margin:0;padding-left:20px;line-height:1.8;\">\n<li><strong style=\"color:#f97316;\">No retry limit</strong> - EventSource auto-reconnect had no maximum, causing infinite loops when server returned errors at turn completion</li>\n<li><strong style=\"color:#f97316;\">Direct state mutation</strong> - <code style=\"background:#3d3d3d;padding:2px 6px;border-radius:4px;\">startHeartbeat()</code> bypassed the state machine, causing inconsistent state</li>\n</ol>\n</div>\n\n<div style=\"background:#2d2d2d;padding:16px;border-radius:6px;margin-bottom:16px;\">\n<h3 style=\"margin:0 0 12px 0;color:#fff;\">Fixes Applied</h3>\n<table style=\"width:100%;border-collapse:collapse;\">\n<tr style=\"border-bottom:1px solid #444;\">\n<td style=\"padding:8px 0;color:#61afef;\">console-ui.ts:597</td>\n<td style=\"padding:8px 0;\">Replace direct <code style=\"background:#3d3d3d;padding:2px 6px;border-radius:4px;\">state.connectionState = 'streaming'</code> with <code style=\"background:#3d3d3d;padding:2px 6px;border-radius:4px;\">dispatch({ type: 'stream_start' })</code></td>\n</tr>\n<tr style=\"border-bottom:1px solid #444;\">\n<td style=\"padding:8px 0;color:#61afef;\">console-streaming.ts</td>\n<td style=\"padding:8px 0;\">Add <code style=\"background:#3d3d3d;padding:2px 6px;border-radius:4px;\">MAX_EVENTSOURCE_RETRIES = 5</code> to prevent infinite reconnect loops</td>\n</tr>\n<tr style=\"border-bottom:1px solid #444;\">\n<td style=\"padding:8px 0;color:#61afef;\">Status bar</td>\n<td style=\"padding:8px 0;\">Show retry count: \"Reconnecting (2/5)...\"</td>\n</tr>\n<tr>\n<td style=\"padding:8px 0;color:#61afef;\">Retry counter</td>\n<td style=\"padding:8px 0;\">Reset on successful connect and when starting new requests</td>\n</tr>\n</table>\n</div>\n\n<div style=\"background:#2d2d2d;padding:16px;border-radius:6px;margin-bottom:16px;\">\n<h3 style=\"margin:0 0 12px 0;color:#fff;\">Behavior Change</h3>\n<p style=\"color:#e0e0e0;margin:0;\"><strong>Before:</strong> EventSource would keep retrying forever, thrashing the status between DISCONNECTED ↔ RECONNECTING</p>\n<p style=\"color:#e0e0e0;margin:8px 0 0 0;\"><strong>After:</strong> After 5 failed attempts, gives up and falls back to HTTP polling for final status check</p>\n</div>\n\n<div style=\"background:#1a3d1a;padding:12px;border-radius:6px;border:1px solid #22c55e;\">\n<p style=\"margin:0;color:#22c55e;\"><strong>Commit:</strong> <code style=\"background:#2d2d2d;padding:2px 6px;border-radius:4px;\">5c49a227</code> - Konui has been restarted with the fix</p>\n</div>\n</div>",
    "choices": [
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        "label": "Test with a prompt",
        "value": "Send a test prompt to verify the SSE disconnect fix is working",
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        "label": "View commit diff",
        "value": "Show me the git diff for commit 5c49a227"
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      {
        "label": "Push to remote",
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  "createdBy": "claude",
  "createdAt": "2026-01-07T09:00:30.841Z",
  "updatedAt": "2026-01-07T09:00:31.099Z",
  "scope": "vibetools",
  "tags": [
    "console",
    "sse",
    "bugfix"
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  "targetUser": "claude"
}
DashboardReportsKontasksSessionsTelemetryLogs + Go